NASSCOM conducted a game competition, “Game Jam Titans”. The competition was open to school students, college students and professionals. It was held at six cities in India: Delhi, Mumbai, Bengaluru, Chennai, Hyderabad and Pune.
In Chennai, the Game Jam Titans was held at Hindustan University campus. It was a 3 days event. Many teams of students and professionals from various parts of India eagerly participated in the event. The teams were asked to stay in the campus from 22nd of August, 2014 to 24th of August, 2014.
On the first day, the themes were announced for the teams to start their development. The themes were "Dungeon" and "Speed", based on which the teams were asked to develop a PC based game. Duration of 48 hours was awarded for the teams to submit their work. Once the themes were announced, the teams enthusiastically started their work with idea generation. The next day, the teams started to design their games. Finally on 24th of August, 2014, the teams presented their games.
Many students from the Game department and other departments of ICAT Design and Media College, Chennai participated in the Game Jam Titans. The students joined their hands to form an effective group, so that each student could have a separate role in developing a game.
At Bangalore, a team of UG students (2011-2014) of ICAT participated in the competition, representing our college. They secured the First place in the city.
The winning team got free passes to attend the Nasscom Game Development Conference, which would be conducted on 13th, 14th and 15th of November, 2014. They were also awarded an opportunity to have a free stall representing their game to the publishers during the conference. They also won a 2k worth gift voucher from Flipkart.
Each team worked hard to develop a successful game of different geners and different game concept. The team, "The Muffin Men" made a single-player, co-op mode compatible and Xbox controller compatible game; and secured the second prize. The reviews given by the jury for this team highlighted that the game had a good Co-op mode compatibility, Joy pad compatibility, Visuals, Controls, Split Screen, Physics, and cool and crazy hard game play. This team was rewarded with medals. Another team, "Mystic Foundry" got the "Special Jury Award". This special award was secured by this team as their game had very good Input/Output controls, UI design and most importantly this is the only team that developed the game in 3D. Every participant of the competition got valuable remarks for their games and got the participation rewards.